

It will ask where to save, you give the location where to save and click where to save. To save- To save, click the file button and click save as. You can choose which size you want and click OK.ģ. To change the your Pen size- To change the your Pen size you should click the set button and click pensize. Zoom- To zoom, we should click the zoom button and it will be asking you In, Out, Normal you choose in it will be zoomed.Ģ. Now let us try out nested REPEAT to draw the following shapes. want your circle to be, draw a point, come back, turn a little bit, go out the same distance, draw another point. When one REPEAT encloses another REPEAT, it is called a nested REPEAT. Let us use REPEAT primitive to draw different shape by trying these example. Instead of writing the same command again and again we just write the repeat primitive and the number we should repeat. The REPEAT primitive saves a lot of time and effort.

Use the REPEAT primitive to make the computer do a certain task repeatedly. Colors are represented by numbers given below: No Teaching points: You need to draw the force fields around the planets using the blueprints on the screen: To draw shapes approaching circles in Logo you need to. The SET PEN COLOR or SETPC primitive is programmed as to change the color of the turtle’s pen. PE – The PENERASE (PE) primitive will be active.īK 25 – The turtle erases 25 step by moving backward (BK). Penerase (PE) is a primitive that act like an eraser.įD 50 – The turtle moves 50 step forward (FD) It puts the pen down,and starts drawing again.įD 40 – The turtle draw a line of 40 steps.įD 40 – The turtle moves up 40 steps without drawing.įD 20 – The turtle draw a line of 20 steps.Īll commands given in LOGO must be followed by the key “Enter”. Use the PENDWN (PD) after the PENUP primitive. After you have given the PU primitive, the turtle moves without line. Use the PENUP (PU) to lift the turtle’s pen. To erase all graphics in the graphics window. The shortcut primitive to exit from logo. To bring the turtle to its Home position. To rotate the turtle to its orginal positon. To clear all the commands in the Recall list box. From this point a circle can be drawn for the foliage. To finish up, it is prudent to have a procedure to center the turtle on the top of the trunk. To clear the screen and send the turtle to the Home position. A trunk procedure can be constructed from procedures to draw the left side of the trunk, a second to draw the top, and a third to draw the right side of the trunk. The basic logo Primitives are shown below. Primitive are entered in the bar called Command Input Box. These commands are also known as Primitives. The centre of the Graphics screen is the home of the Turtle.
#Draw a circle in msw logo how to#
How to go to logo?Ĭlick Windows button->Type MSW Logo->Click MSW Logo.Ī turtle is a triangle which draws on the Logo Graphics Window according the Logo commands those we enter. With Logo we can draw, design and perform calculation. We most know a lot of LOGO programming so far, we know how to create shapes, and we also now how to set a background color. It is specially created programming language so that we can have fun and learn the art of the programming. LOGO stands for Language of Graphics Oriented. This is a programming tool for beginners like me. repeat :number arc2 180 :size pu arc2 180 :size pd rt 360/:number. Type following on the commander window: edit firework. When cutting consider additional surfaces not drawn for glue.In this post, I would like to write about MSW Logo. A simple approach for creating a Firework in MSW LOGO. Print it twice, assemble the two halves and you'll have a paper model of a soccer ball. The following commands draw a figure that printed, cut, and properly folded form half a soccer ball.
